Group Project

Game Description

The group project consists of a game developed using concepts covered in the CIS29 class and SFML libraries.

Group Project Introduction

Project Requirements

Group Project Presentation and Grading Criteria

Group Project Evaluation Form

SFML Resources

SFML website

SFML Installation and Usage Notes (Updated 4/25/20)

Hilze Vonck video tutorials

SFML Tutorial Series

SFML Game Development by Example book by Raimondas Pupius

Group Meetings

Meeting Purpose Completed By Agenda
1 Introductions, game ideas January 25th Meeting 1
2 Select a group lead.  The game:  brainstorm/narrow the scope.  Propose tasks. February 6th Meeting 2
3 Demonstrate code.  Discuss integration.  Revise and assign tasks. February 20th Meeting 3
4 Demonstrate code. Integrate.  Discuss problems.  Complete the project. March 6th Meeting 4

Presentation Times

Presentation times may be requested 7 days or less prior to the actual presentation time and after the Meeting 4 Notes have been submitted.
Presentation times must be requested at least 24 hours before the actual presentation time.

Groups must be ready for their presentation at the requested date/time or will be subject to a 5 point late penalty.

Date        Time          Available E.C. Points
Tu 3/9 1:30 pm Group 4 3
Tu 3/9 2:00 pm yes 3
Th 3/11 1:30 pm yes 2
Th 3/11 2:00 pm yes 2
Tu 3/16 1:30 pm Group 3 1
Tu 3/16 2:00 pm Group 1 1
Th 3/18 1:30 pm Group 2 0
Th 3/18 2:00 pm Group 5 0
Th 3/182:30 pmGroup 60